Research & Articles

In the course of the research process for my master dissertation, I am gathering relevant research sources such as excerpts of books, papers and articles. These sources deal with MMO(RP)G research and online identity in general.

Life on the Screen: Aspects of the Self

Psychoanalytic theory has played a complicated role in the historical debate about whether identity is unitary or multiple. One of Freud’s most revolutionary contributions was proposing a radically decentered view of the self, but this message was often obscured by some of his followers who tended to give the ego greater executive authority in the management of the self. (…)

- - Posted on April 15th, 2010 in Research & Articles
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Life on the Screen: excerpts from the Introduction

MUDs are a new kind of virtual parlor game and a new form of community. In addition, text-based MUDs are a new form of collaboratively written literature. MUD players are MUD authors, the creators as well as consumers of media content. In this, participating in a MUD has much in common with script writing, performance art, street theater, improvisational theater – or even commedia (…)

- - Posted on April 1st, 2010 in Research & Articles
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Player types in Multi-User Dungeons

Richard Bartle has studied the player’s game goals in MUDs (1996). Based on these varying goals, he identified 4 player types and their social interaction. I don’t think we can apply all of the player behaviors he described (over a decade ago) to a MMORPG like World of Warcraft, but I see a general truth [...]

- - Posted on December 30th, 2009 in Research & Articles
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